Grade K. The Push, Pull, Go Unit Kit includes a Teacher’s Guide and enough supplies and apparatus for a class of up to 24 students. During the unit, students build toys, apply force, and watch the results to discover how objects move as they work through a series of lessons about motion. Using a foam ball, a line of tumbling dominos, a KID K’NEX® swing, a slide, and a spinning top, student pairs are challenged to build a contraption that “works.” Each science toy that students build moves in a different but predictable pattern. As a result, students build a grade-level-appropriate concept of systems and an understanding of moving objects.
The Push, Pull, Go unit addresses the following standards:
Next Generation Science Standards
Disciplinary Core Ideas
PS2.A: Forces and Motion
PS2.B: Types of Interactions
PS3.C: Relationships between Energy and Forces
Engineering Practices Crosscutting Concepts
Planning and Carrying Out Investigation
Analyzing and Interpreting Data
Cause and Effect
Common Core State Standards
L.K.5 a, c
American Association for the Advancement of Science Benchmarks
The Physical SettingMotion
- Things move in many different ways, such as straight, zigzag, round and round, back and forth, and fast and slow.
- The way to change how something is moving is to give it a push or a pull.
- Most things are made of parts.
- Something may not work if some of its parts are missing.
- When parts are put together, they can do things that they couldn’t do by themselves.
- Many toys are like real things in some ways but not others.
- They may not be the same size, are missing many details, or are not able to do all of the same things.
- A model of something is different from the real thing but can be used to learn something about the real thing.
- One way to describe something is to say how it is and isn’t like something else.
Constancy and Change
- People can keep track of some things, seeing where they come from and where they go.
Lesson 1: Push, Pull, Roll
In Lesson 1, students explore force and motion using student-built toys made with KID K’NEX® building pieces. Students observe the motion and path of a ball rolling down a ramp and record the distance using nonstandard measurement. Students complete three Student Activity Sheets during this lesson. Student Activity Sheet 1A: Sort and Count helps familiarize students with the building pieces. Student Activity Sheet 1B: What I Built allows students to document what they create, and Student Activity Sheet 1C: How Far? helps students record data as they explore measuring distance.
Lesson 2: Push, Pull, Swing
In Lesson 2, students build a toy swing set that moves, and use it to explore patterns of movement related to force. Student Activity Sheet 2: Push, Pull, Swing helps students describe the swing set and its motion.
Lesson 3: Push, Pull, Tumble Students use dominos in Lesson 3 to explore the result of force transferred from one object to another. Student Activity Sheet 3: Dominos and a Push provides students with another opportunity to describe their setup and the motion of the system they build.
Lesson 4: Push, Pull, Spin
In Lesson 4, students explore force further as they build a toy top that spins and use the top to investigate spinning motion. Student Activity Sheet 4: Spinning Tops helps students record their ideas about the motion of spinning and how the top moves.
Lesson 5: Push, Pull, Invent
In Lesson 5, students have access to all the materials used in previous lessons to construct a model (an invention, Rube Goldberg-style) that is set in motion with a push or a pull. Students complete Student Activity Sheet 5A: My Invention, which documents the order of the steps they followed to design and build their invention. Student Activity Sheet 5B: Forces and Motion allows students to link a specific motion with one of the objects that they built during the unit. Both sheets are helpful assessment tools in this concluding lesson.