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Building Blocks of Science® 3D: Push, Pull, Go (©2019) Unit Kit

(in stock)


Grade K. In 5 lessons spanning 13 class sessions, the Building Blocks of Science® 3D unit Push, Pull, Go explores motion and the forces that make things move. Building Blocks of Science® 3D lessons are structured in 30-minute class sessions, making it easy to fit science into your day. The Push, Pull, Go Unit Kit includes a teacher's guide (item #513942), a license for the teacher and students to access online digital resources, and enough supplies and apparatus to teach the unit to a class of up to 24 students. All materials are reusable.

Along with hands-on learning, this Building Blocks of Science® 3D unit also provides digital resources to enhance the classroom experience. These components offer an additional method of delivering content, particularly for classrooms with consistent access to computers or tablets. Digital components include digital teacher's guide, simulations, digital literacy reader, interactive whiteboard activities, interactive student investigation sheets, and assessment. All digital resources for Building Blocks of Science® 3D are accessible at CarolinaScienceOnline.com.

Unit Summary
Students build toys that move and investigate the forces that move them. Student-constructed toys are utilized to explore systems, how parts of a system interact, and how missing parts change a system. Students track the path of a moving ball and measure distance traveled with nonstandard measurement. Lessons link the invisible force of gravity to moving objects.

Next Generation Science Standards*
The Building Blocks of Science® 3D unit Push, Pull, Go (©2019) integrates process skills as defined by the Next Generation Science Standards.

Performance Expectations

  • K-PS2-1: Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.
  • K-PS2-2: Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull.
  • K-2-ETS1-1: Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
  • K-2-ETS1-2: Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

Disciplinary Core Ideas

  • PS2.A: Forces and Motion
  • PS2.B: Types of Interactions
  • PS3.C: Relationships between Energy and Forces
  • ETS1.A: Defining and Delimiting Engineering Problems
  • ETS1.B: Developing Possible Solutions

Science and Engineering Practices

  • Asking Questions and Defining Problems
  • Planning and Carrying Out Investigations
  • Analyzing and Interpreting Data
  • Crosscutting Concept
  • Cause and Effect

Common Core State Standards
Language Arts

  • L.K.5: Vocabulary Acquisition and Use
  • L.K.6: Vocabulary Acquisition and Use
  • SL.K.2: Comprehension and Collaboration
  • SL.K.5: Presentation of Knowledge and Ideas
  • SL.K.6: Presentation of Knowledge and Ideas
  • W.K.2: Text Type and Purposes
  • W.K.5: Production and Distribution of Writing
  • W.K.8: Research to Build and Present Knowledge


  • K.CC.A.1: Know number names and the count sequence.
  • K.CC.A.3: Know number names and the count sequence.
  • K.CC.B.5: Count to tell the number of objects.
  • K.CC.C.6: Compare numbers.
  • K.MD.A.1: Describe and compare measurable attributes.
  • K.MD.A.2: Describe and compare measurable attributes.
  • K.MD.B.3: Classify objects and count the number of objects in each category.

Lesson Summaries
Lesson 1: Push, Pull, Roll

In Lesson 1, students explore force and motion using student-built toys made with Carolina® Assemble, Build, Construct, Design™ building pieces. Students observe the motion and path of a ball rolling down a ramp and record the distance using nonstandard measurement. Students complete three Student Activity Sheets during this lesson. Student Activity Sheet 1A: Sort and Count helps familiarize students with the building pieces. Student Activity Sheet 1B: What I Built allows students to document what they create, and Student Activity Sheet 1C: How Far? helps students record data as they explore measuring distance.
Lesson 2: Push, Pull, Swing
In Lesson 2, students build a toy swing set that moves, and use it to explore patterns of movement related to force. Student Activity Sheet 2: Push, Pull, Swing helps students describe the swing set and its motion.
Lesson 3: Push, Pull, Tumble
Students use dominos in Lesson 3 to explore the result of force transferred from one object to another. Student Activity Sheet 3: Dominos and a Push provides students with another opportunity to describe their setup and the motion of the system they build.
Lesson 4: Push, Pull, Spin
In Lesson 4, students explore force further as they build a toy top that spins and use the top to investigate spinning motion. Student Activity Sheet 4: Spinning Tops helps students record their ideas about the motion of spinning and how the top moves.
Lesson 5: Push, Pull, Invent
In Lesson 5, students have access to all the materials used in previous lessons to construct a model (an invention, Rube Goldberg-style) that is set in motion with a push or a pull. Students complete Student Activity Sheet 5A: My Invention, which documents the order of the steps they followed to design and build their invention. Student Activity Sheet 5B: Forces and Motion allows students to link a specific motion with one of the objects that they built during the unit. Both sheets are helpful assessment tools in this concluding lesson.

*Next Generation Science Standards® is a registered trademark of WestEd. Neither WestEd nor the lead states and partners that developed the Next Generation Science Standards were involved in the production of this product, and do not endorse it.

  • exclamation triangle icon WARNING: Choking Hazard


What’s Included:
  • 1 Teacher's Guide
  • 1 Unit Technology Pack (subscription to CarolinaScienceOnline.com to access digital teacher's guide, digital instructional resources, and digital big book)
  • Push, Pull, Go Big Book
  • 1 Carolina® ABCD™ Building Set
  • 12 Card Sets, Carolina® ABCD™ Building Set Instructions
  • 96 Dominoes, Standard
  • 12 Ball, Foam, Assorted Colors
  • 12 Pail, Plastic, White, 1 qt
  • 150 Cube, Unifix®, Blue
  • 150 Cube, Unifix®, Red
Return Policy:

If for any reason you are not satisfied with this item, it is eligible for a return, exchange, refund, or credit up to 180 days from date of purchase. Restrictions may apply. Returns & Exchanges Policy.