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Description

Grades 4-6. Survey the history of art by carving totem poles in the Pacific Northwest, crafting Aztec masks in the heart of Mexico, and experimenting with the artistic traditions of the world. In this enrichment program that includes 12 one-hour activities, learners take creative thinking and cultural awareness head-on as they examine the STEAM processes that make art possible. Comes with curriculum and materials for up to 30 students.

Product Details
Exploring the Cultures of the World

Grades 4-6. Survey the history of art by carving totem poles in the Pacific Northwest, crafting Aztec masks in the heart of Mexico, and experimenting with the artistic traditions of the world. In this thrilling enrichment program, learners take creative thinking and cultural awareness head-on as they examine the STEAM processes that make art possible. To develop this program, PCS Edventures teamed up with an artist and art educator to embody the true insight of a creative mind and a multi-subject curriculum. In Traveling Artist, learners explore and reflect on the different cultures of the world through the depth of their history, legacy, and incredible works of art.

Product Features

  • Complete program includes materials and curriculum
  • Designed for up to 30 students
  • Includes 12 one-hour activities
  • Refill kit (item #315599R, sold separately) allows this program to be reused

Curriculum Topics:
1. Russian Matryoshka Dolls
2. Greek Pottery
3. Peruvian Blankets
4. Chinese Paper Dragons
5. Indonesian Batik
6. Aztec Masks
7. Japanese Suminagashi Paper
8. North American Tipis
9. European Intaglio Prints
10. Australian Boomerangs
11. Ghanaian Clothes
12. Alaskan Totem Poles

Each Activity Includes:

  • Topic background information
  • Opening and closing discussion
  • Schedule
  • Materials list
  • Optional extension activities

Recommended Settings:

  • Summer camps
  • Classrooms
  • Out-of-school time programs

Tech Requirements:

  • None

Professional Development:

  • Includes a free half-hour webinar orientation when your purchase totals $500+
  • Includes a free 1-hour webinar orientation when your purchase totals $1,000+
  • Additional training available for purchase by special request

21st-Century Skills:
Helps students develop a set of widely applicable abilities essential for success in the information age:

  • Creativity and innovation
  • Initiative and self-direction
  • Social and cross-cultural skills
©2019 Battelle for Kids®. battelleforkids.org. All rights reserved. Battelle for Kids® was not involved in the production of this product and does not endorse it.

Standards Alignments:
Common Core State Standards for Mathematics

  • CCSS.MATH.CONTENT.4.G.A.3: Recognize a line of symmetry for a two-dimensional figure as a line across the figure such that the figure can be folded along the line into matching parts. Identify line-symmetric figures and draw lines of symmetry.
  • CCSS.MATH.CONTENT.6.RP.A.1: Understand the concept of a ratio and use ratio language to describe a ratio relationship between two quantities.
  • CCSS.MATH.CONTENT.6.RP.A.3: Use ratio and rate reasoning to solve real-world and mathematical problems, e.g., by reasoning about tables of equivalent ratios, tape diagrams, double number line diagrams, or equations.
©2010. National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.

Next Generation Science Standards*

  • NGSS 3-LS4-3: Adaptation
  • NGSS 3-5-ETS1-1: Engineering Design
  • NGSS 4-LS1-1: Structure and Function
  • NGSS 4-PS3-1: Energy
  • NGSS 5-ESS1-1: Earth's Place in the Universe
  • NGSS 5-PS1-1: Structure and Properties of Matter
  • NGSS 5-PS1-3: Structure and Properties of Matter
  • NGSS MS-ESS2-1: Earth's Materials and Systems
*Next Generation Science Standards and NGSS is a registered trademark of WestEd. Neither WestEd nor the lead states and partners that developed the Next Generation Science Standards were involved in the production of this product, and do not endorse it.

International Society for Technology in Education Standards

  • ISTE-S.6.b: Students create original works or responsibly repurpose or remix digital resources into new creations.
ISTE Standards for Students, ©2016, ISTE® (International Society for Technology in Education), iste.org. All rights reserved. ISTE was not involved in the production of this product and does not endorse it.

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