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Description

Grades 1–3. Step into our time machine for an adventure at World of Wonders camp! Explore ancient wonders like the Great Wall of China and Machu Picchu through hands-on STEAM activities that spark creative thinking and collaborative learning. Tackle engineering and problem-solving challenges. Enjoy imaginative art projects and interactive experiences. Comes complete with curriculum and materials for 30 students.

Product Details
Step into My Time Machine

Grades 1–3. Grab your passports and binoculars, and step into our time machine for an adventure like no other at World of Wonders camp! Explore ancient wonders like the Great Wall of China and Machu Picchu through hands-on STEAM activities that spark creative thinking and collaborative learning, while discovering your own wonder of the world. Tackle exciting engineering and problem-solving challenges with a growth mindset. Enjoy imaginative art projects and interactive experiences that enhance cultural awareness, critical thinking, reflection, and multi-subject integration. Get ready for a camp filled with positivity and happiness as you explore what makes our world wonderful.

Product Features

  • Complete program includes materials and curriculum
  • Designed for up to 30 students
  • Includes 12, one-hour activities
  • Refill kit available (item #315614R)

Curriculum Topics:
1. Step Inside My Time Machine
2. The Great Wall of China
3. Celebrating Chinese Culture and Traditions
4. Pyramids of Giza
5. Hippos and Hieroglyphics
6. Machu Picchu
7. Inca Messengers
8. The Colosseum
9. Mosaic Masterpieces
10. Redwoods
11. Guardians of the Redwoods
12. My Wonder of the World

Each Activity Includes:

  • Schedule
  • Opening and closing discussion
  • Topic background and vocabulary
  • Step-by-step activity instructions
  • Optional extension activities

Recommended Settings:

  • Summer camps
  • Classrooms
  • Out-of-school time programs
  • Home learning
  • Libraries and makerspaces

Tech Requirements:

  • Projector

Professional Development:

  • Includes a free 1/2-hour webinar orientation when your purchase totals $500+
  • Includes a free 1-hour webinar orientation when your purchase totals $1,000+
  • Additional training available for purchase by special request

21st-Century Skills:
Helps students develop a set of widely applicable abilities essential for success in the information age.

  • Communication and collaboration
  • Creativity and innovation
  • Critical thinking and problem solving
  • Flexibility and adaptability
  • Information, media, and technology literacy
  • Initiative and self-direction
  • Leadership and responsibility
  • Productivity and accountability
  • Social and cross-cultural skills

Standards Alignments:
Common Core State Standards for Mathematics

  • CCSS.MATH.CONTENT.1.G.A.1: Distinguish between defining attributes (e.g., triangles are closed and 3-sided) versus non-defining attributes (e.g., color, orientation, overall size); build and draw shapes to possess defining attributes.
  • CCSS.MATH.CONTENT.1.G.A.2: Compose 2-dimensional shapes (rectangles, squares, trapezoids, triangles, half-circles, and quarter-circles) or 3-dimensional shapes (cubes, right rectangular prisms, right circular cones, and right circular cylinders) to create a composite shape, and compose new shapes from the composite shape.
©2010. National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.

Common Core State Standards for English Language Arts

  • CCSS.ELA-LITERACY.L.1.4: Determine or clarify the meaning of unknown and multiple-meaning words and phrases based on grade 1 reading and content, choosing flexibly from an array of strategies.
  • CCSS.ELA-LITERACY.L.1.5.C: Identify real-life connections between words and their use (e.g., note places at home that are cozy).
  • CCSS.ELA-LITERACY.RF.1.2: Demonstrate understanding of spoken words, syllables, and sounds (phonemes).
  • CCSS.ELA-LITERACY.SL.1.1.A: Follow agreed-upon rules for discussions (e.g., listening to others with care, speaking one at a time about the topics and texts under discussion).
  • CCSS.ELA-LITERACY.SL.1.1.B: Build on others' talk in conversations by responding to the comments of others through multiple exchanges.
  • CCSS.ELA-LITERACY.SL.1.1: Participate in collaborative conversations with diverse partners about grade 1 topics and texts with peers and adults in small and larger groups.
  • CCSS.ELA-LITERACY.SL.1.2: Ask and answer questions about key details in a text read aloud or information presented orally or through other media.
  • CCSS.ELA-LITERACY.SL.1.4: Describe people, places, things, and events with relevant details, expressing ideas and feelings clearly.
  • CCSS.ELA-LITERACY.SL.1.5: Add drawings or other visual displays to descriptions when appropriate to clarify ideas, thoughts, and feelings.
  • CCSS.ELA-LITERACY.SL.2.2: Recount or describe key ideas or details from a text read aloud or information presented orally or through other media.
  • CCSS.ELA-LITERACY.SL.2.4: Tell a story or recount an experience with appropriate facts and relevant, descriptive details, speaking audibly in coherent sentences.
  • CCSS.ELA-LITERACY.SL.2.5: Create audio recordings of stories or poems; add drawings or other visual displays to stories or recounts of experiences when appropriate to clarify ideas, thoughts, and feelings.
  • CCSS.ELA-LITERACY.SL.3.1.D: Explain their own ideas and understanding in light of the discussion.
  • CCSS.ELA-LITERACY.W.1.8: With guidance and support from adults, recall information from experiences or gather information from provided sources to answer a question.
  • CCSS.ELA-LITERACY.W.2.8: Recall information from experiences or gather information from provided sources to answer a question.
©2010. National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.

Next Generation Science Standards*

  • NGSS K-2-ETS1-1: Asking Questions & Defining Engineering Problems
  • NGSS K-2-ETS1-2: Using Models & Developing Possible Solutions
  • NGSS 3-5-ETS1-1: Defining & Delimiting Engineering Problems
*Next Generation Science Standards and NGSS is a registered trademark of WestEd. Neither WestEd nor the lead states and partners that developed the Next Generation Science Standards were involved in the production of this product, and do not endorse it.

International Society for Technology in Education Standards

  • 1.4: Innovative Designer: Students use a variety of technologies within a design process to identify and solve problems by creating new, useful, or imaginative solutions.
  • 1.4.a Design Process: Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
  • 1.4.c Prototypes: Students develop, test, and refine prototypes as part of a cyclical design process.
  • 1.4.d Open-Ended Problems: Students exhibit a tolerance for ambiguity, perseverance, and the capacity to work with open-ended problems.
ISTE Standards for Students, ©2016, ISTE® (International Society for Technology in Education), www.iste.org. All rights reserved. ISTE was not involved in the production of this product and does not endorse it.

National Core Arts Standards

  • DA:Cr1.1.1a: Explore movement inspired by a variety of stimuli (for example, music/sound, text, objects, images, symbols, observed dance, experiences) and identify the source.
  • DA:Cr2.1.1: Choose movements that express an idea or emotion, or follow a musical phrase.
  • DA:Cr3.1.1b: Depict several different types of movements of a dance by drawing a picture or using a symbol (for example, jump, turn, slide, bend, reach).
  • DA:Pr5.1.1a: Demonstrate a range of locomotor and non-locomotor movements, body patterning, body shapes, and directionality.
  • DA:Pr5.1.1b: Move safely in general space through a range of activities and group formations while maintaining personal space.
  • DA:Pr6.1.1b: Explore the use of simple props to enhance performance.
  • DA:Re.7.1.1b: Demonstrate and describe observed or performed dance movements from a specific genre or culture.
  • DA:Cn11.1.1a: Watch and/or perform a dance from a different culture and discuss or demonstrate the types of movement danced.
  • DA:Pr6.1.2a: Dance for and with others in a space where audience and performers occupy different areas.
  • VA:Cr1.1.1a: Engage collaboratively in exploration and imaginative play with materials.
  • VA:Cr1.2.1a: Use observation and investigation in preparation for making a work of art.
  • VA:Cr2.1.1a: Explore uses of materials and tools to create works of art or design.
  • VA:Cr2.2.1a: Demonstrate safe and proper procedures for using materials, tools, and equipment while making art.
  • VA:Cn11.1.1a: Understand that people from different places and times have made art for a variety of reasons.
  • VA:Cr1.2.2a: Make art or design with various materials and tools to explore personal interests, questions, and curiosity.
  • VA:Cr1.1.3a: Elaborate on an imaginative idea.
  • VA:Cr2.1.3a: Create personally satisfying artwork using a variety of artistic processes and materials.
  • VA:Cr2.3.3a: Individually or collaboratively construct representations, diagrams, or maps of places that are part of everyday life.
  • VA:Pr6.1.3a: Identify and explain how and where different cultures record and illustrate stories and history of life through art.
  • VA:Cn10.1.3a: Develop a work of art based on observations of surroundings.
National Core Arts Standards ©2014 National Coalition for Arts Standards. Rights administered by Young Audiences, Inc., New York, NY. www.nationalartsstandards.org.

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