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Grade 1. In 10 lessons, students investigate how light interacts with a variety of materials and explore ways that humans and other animals use such interactions to help them survive. In the science challenge, students explain how materials they have investigated can be used to let people know what to do in an emergency situation. Module includes a teacher guide, 16 Smithsonian Science Stories student readers, and enough materials for 32 students to use 1 time.
Grade 1. Module Highlights: In 10 lessons, students investigate how light interacts with a variety of materials and explore ways that humans and other animals use such interactions to help them survive. Students first explore and explain that a light source is needed for humans to see objects. They next investigate and explain the different ways light behaves when it interacts with different materials. Students go on to define a safety problem related to student visibility at a dark bus stop, then solve the problem using biomimicry. In the science challenge, students explain how materials they have investigated can be used to let people know what to do in an emergency situation.
This module includes a teacher guide, 16 Smithsonian Science Stories student readers, and enough materials for 32 students to use 1 time.
Student Readers Available HERE
Alignment to the Next Generation Science Standards*
Performance Expectations
Science and Engineering Practices
Focal:
Phenomena and Problems Storyline
Lesson Summaries
Lesson 1: Treasure Hunt
Students make and compare observations of gemstones in well-lit and poorly lit conditions. They ask questions and investigate if turning on a light makes the gemstones easier to see. Students investigate further using a simulation of a completely dark location.
Lesson 2: Shining Through
Students predict what will happen when a flashlight beam shines on different objects. They plan and conduct an investigation and explain that a light beam shines through clear, colorless plastic; is blocked by black card stock; and partially shines through parchment paper.
Lesson 3: The Shadow Effect
Students investigate the effects of shining a light beam on opaque objects.
Lesson 4: Bouncing Around
Students investigate the effects of shining a light beam on foil and a mirror. They compile their observations from the previous lessons and explain what happens when light shines on transparent, translucent, opaque, and reflective objects.
Lesson 5: Waiting in the Dark
Students design a biomimicry-inspired solution that warns drivers about hard-to-see students.
Students perform research to help them define the problem.
Lesson 6: Animal Ideas
Students work collaboratively to define a specific bus stop problem to solve. They read about animals using body parts to cast shadows, reflect light, and self-illuminate to get solution ideas.
Lesson 7: Signal and Response
Students research human-designed lighthouses that are used to send safety-related messages. They begin to design their solution to the bus stop problem.
Lesson 8: Slow DownSchool Students
Student pairs peer review classmates' initial solution ideas and then complete and share their solution designs.
Science Challenge
Lesson 9: Emergency Escape, Part 1
Students explain how materials they investigated can send a signal that solves the problem.
Students define a problem. They research possible solutions to the problem. They plan an investigation of two new materials.
Lesson 10: Emergency Escape, Part 2
Students observe the two new materials. Students explain how at least one material they investigated in the module can be used to send a signal to students in a dark library so that students respond in a desired manner.
*Next Generation Science Standards® is a registered trademark of WestEd. Neither WestEd nor the lead states and partners that developed the Next Generation Science Standards were involved in the production of this product, and do not endorse it.